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6 results found

  1. It is more difficult than it seems

    It is more difficult than it seems. The game has some challenging words, with unique vowels and letters that repeat themselves, so it is not a given that you will be able to solve both problems at the dordle same time. However, I was fortunate enough to be successful on my first efforts. In contrast to Wordle, Dordle has a feature called "Free Dordle" that allows you to continue playing with fresh puzzles. This feature also acts as practice runs, so approach with care.

    1 vote
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  2. Snow Rider 3D code!

    Popular snowboarding game Snow Rider 3D lets you oversee a rider as they negotiate icy slopes, doing stunts and avoiding hazards. Here are the broad gameplay snow rider 3d guidelines for Snow Rider 3D, regardless of the platform you're using (mobile, web, etc.; the particular directions may differ somewhat).

    Basic Controls: Mobile Swipe / Arrow Keys

    To guide the snowboarder on mobile, use tilt/swipe or the left and right arrow buttons.
    Swipe Up or Up Arrow: Quicken.
    Down Arrow or Swipe Down: Decelerate.
    Spacebar / Tap (Android):

    Either touch the screen (on mobile) or use the spacebar (on PC) to…

    1 vote
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  3. Material flow simplification by making things optional

    Currently the material flow combines amongst others, a restrictive list of access rights, retention policies and metadata fields. These operate as restrictions on which access rights, retention policies and metadata fields can be supplied by the submitter. We suggest to make it possible to opt-out on any of these restrictions. That would benefit customers that have automated submission workflows outside of Rosetta where the metadata is already checked for validity and fully under control. It would also help solving human errors when new ARs are created, but forgotten to be added to their respective material flows. If it not possible…

    4 votes
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  4. OAI Harvester Job - Configurable Time Out

    As of now (Version 6) it is not possible to configure the time out of the OAI harvesting process.
    When trying to harvest from a server that takes 1 min to answer (with resumption token at a given number) the harvester job fails.

    We would like to be able to set the time out ourselves. Ideally this becomes a setting within the harvester job dialogue.

    3 votes
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  5. change to Rosetta METS XSD re: duplicate file IDs

    During a recent batch of deposits (see case 00477041 from the Getty for more info) we figured out that, due to an error in our one of our input files that creates the METS, our original METS file did not have unique file IDs in the structMaps for the preservation master and modified master representations. It was simply repeating the same file ID from the access file representation.

    For some reason, this did not cause a METS validation error when we validated against the Rosetta XSD before deposit, nor when it was deposited. However, it resulted in the METS in…

    3 votes
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  6. Additional rule input parameter: material flow

    Since the organization levels in Rosetta are limited to consortium and institution, we often have to ingest objects of different origin an type into a single institution. This poses problems as for certain sources you want to activate more or less extraction and/or file extension rules that for other sources. Currently we have to leave the more permissive rules off, make the SIPs fail and end up in the TA, enable the permissive rules, rerun the SIPs and finally disable the permissive rules.

    This is a pain and requires many manual interventions that are error-prone and can influence other ingests…

    1 vote
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