Improve Engagement with More Interactive Tutorials
I think Rosetta could benefit from adding more interactive tutorials or guided demos, especially for new users. Sometimes written documentation feels overwhelming, but short, playful walkthroughs would make the learning curve much easier.
It’s a bit like how casual games introduce mechanics step by step — for example, in Sprunki Retake, the fun comes from experimenting and discovering things gradually. If Rosetta had something similar, it would feel less like ‘study’ and more like ‘play,’ which I believe would boost adoption and engagement.
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